Big Red Bat) "To the Strongest" Ancients rules for a while now. I don't really have ancients miniatures, so I make do with others, or Medievals. But, I DO have a large and growing Renaissance Italian Wars collection. What is
With that in mind, my French and Swiss & Italian mercenaries took on a Neaplolitan/Imperial Spanish force. Some troops were subbed in from my War of the Roses armies. Billmen were used for Swiss halberdiers, old crossbows for new, etc. Nobody from my group knew the difference...
The game started with huge cannonade turn by the Spanish. Despite needing 8 or above to hit, on top of just activating, the Spanish artillerymen blasted two units of Swiss crossbows to bits, and disordered a unit Pikes.
The "push of pike" felt right as those big units of Landsknects and Swiss duked it out in the center.
The game ended, though, when the flanks gave out.
A great game to play, and one that was visually stunning IMHO. The rules worked great for the period. I need better terrain, and this game gave me the urge that I have been needing to paint the hordes of crossbows and knights I need inspiration to push out.
Friday, June 19, 2015
Both sides had all their cavalry massed on one flank. And that is where the initial clash happened. In a fast and furious battle the British Horse were shattered and left as a broken brigade, but the French fared little better. One more unit disabled and they too would join the British as combat ineffective.
But in the center, the French couldn't seem to get moving. Their attack Columns saved them from failed maneuver rolls, but they only got sluggish moves.
An 8 player game with thousands of minis on the table over in 2 hours. A good game.
Friday, June 12, 2015
Union forces had set a gun emplacement in preparation for the bombardment of the rebel held town of Moore's Crossroad. (The name of the battle unfolded later as one of the player's plunked a canon in the middle of the road that defied almost all the odds and blasted a huge regiment to bits).
The small rebel garrison had already called for reinforcements, so the Rebels got to start already on the table making a dash for town. Their job was to destroy or run off the Union artillery.
Meanwhile, the Union forces had to get their strung out troops up from the roads entering their side of the table.
"The battle's this way boys!"
The hill seemingly being secured.It was a fun battle, with the Rebel forces at first sprinting across the battlefield with some great Command rolls. But the might have to soon. They were quickly outflanked and the right wing (with an untested regiment) getting destroyed quickly.
Union troops hold the flank. They held firm the whole game. Unfortunately their comrades did not.
It was an interesting fight. At times, both sides were sure the battle was lost for their side. In fact the Rebs were dismayed when they heard that the second Union brigade had broken, and the army was now in retreat.
It was only fitting that General Moore's forces would win with his big 5-0 on the horizon.
As much as I love Fire and Fury, when wouldn't have been able to fight a battle of this scale in the 2 hours we had. Can't wait to play some Nappies next week.